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Onion Audio

Audio,
made with
care

Sound design, music, and implementation for games and interactive media.

Showreel

See (and hear) the work.

Selected Work

Projects and collaborations.

What I Do

Services

Sound Design

Everything from boings to booooms. I design effects that feel right for the world you're building, whether that's grounded and realistic or completely off the wall.

Music Composition

We all like a good headbang. I write music that fits the moment, whether that's a banger or something that quietly wrecks you. It knows when to lead and when to disappear.

Audio Implementation

I genuinely love implementation. I handle Wwise, FMOD, Unreal, and Unity so the audio behaves the way it should inside the actual game.

Audio Direction

Already have a team? I can oversee the audio side of your project, keep things consistent, and make sure nothing falls through the cracks.

Do you use AI to create audio?

No. I don't use generative AI to create music, sound effects, or audio assets for client projects.

About

Hi, I'm Federico!

I'm a composer, sound designer and audio nerd from Italy, with 12 years in audio production and 5 focused on games. I work on games, films, and interactive media, covering sound design, music composition, and implementation.

I've always been a bit of an audio nerd, the kind of person who rewinds a scene just to listen to it again. At some point it made sense to make it my job.

I also like to write code (small tools for my own workflow), REAPER scripts, and I'm the creator and maintainer of reAAF, an open source REAPER extension for importing AAF files.

And honestly, I'm just a nice guy who likes working with other nice people.

Wwise FMOD Unreal Engine Reaper
Federico, founder of Onion Audio

Clients & Collaborations

Bad Vices Games Bad Vices Games
Over The Game Over The Game
Aruba.it Aruba.it
Scuderia Group Scuderia Group

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