Audio,
made with
care
Sound design, music, and implementation for games and interactive media.
Showreel
See (and hear) the work.
Selected Work
Projects and collaborations.
What I Do
Services
Sound Design
Everything from boings to booooms. I design effects that feel right for the world you're building, whether that's grounded and realistic or completely off the wall.
Music Composition
We all like a good headbang. I write music that fits the moment, whether that's a banger or something that quietly wrecks you. It knows when to lead and when to disappear.
Audio Implementation
I genuinely love implementation. I handle Wwise, FMOD, Unreal, and Unity so the audio behaves the way it should inside the actual game.
Audio Direction
Already have a team? I can oversee the audio side of your project, keep things consistent, and make sure nothing falls through the cracks.
Do you use AI to create audio?
No. I don't use generative AI to create music, sound effects, or audio assets for client projects.
About
Hi, I'm Federico!
I'm a composer, sound designer and audio nerd from Italy, with 12 years in audio production and 5 focused on games. I work on games, films, and interactive media, covering sound design, music composition, and implementation.
I've always been a bit of an audio nerd, the kind of person who rewinds a scene just to listen to it again. At some point it made sense to make it my job.
I also like to write code (small tools for my own workflow), REAPER scripts, and I'm the creator and maintainer of reAAF, an open source REAPER extension for importing AAF files.
And honestly, I'm just a nice guy who likes working with other nice people.
Clients & Collaborations
Bad Vices Games
Over The Game Let's work together
Say hello
Tell me about what you're making.